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Touhoudex/EX Koishi

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EX Koishi
Eこいし
Touhoudex EX Koishi
Type Normal
Species Comprehension Touhoumon
Touhou Dex #181
Location {{{location}}}
Ability Unconscious
Egg Group Humanshape
Effort yield 3 SpA
Touhoudex Entry
日本語

むいしきで こうどうが できるため だれにも きづかれことがない。 それは さびしいことでもある。

English

Her ability to act unconsciously means no one takes notice of her, which has led to bouts of loneliness.

Base Stats
HP Atk Def SpA SpD Spd Total
95 80 90 140 65 80 550
Effort Yield
HP Atk Def SpA SpD Spd
0 0 0 3 0 0
Level-Up Moves
Level Move
1 Pound
7 Minimize
11 Mist
15 Imprison
19 Metronome
23 Magical Leaf
28 Conversion
33 Magic Coat
38 Secret Power
43 Skill Swap
54 Superego
65 Wish

Egg Moves

Move
Confusion
Pursuit
Twister
Icy Wind
Pursuit
Signal Beam
TM/HM Compatibility
TM Move
No.6 Toxic
No.7 Hail
No.10 Bride Study
No.11 Sunny Day
No.13 Ice Beam
No.14 Blizzard
No.15 LUNATIC
No.17 Protect
No.18 Rain Dance
No.24 Thunderbolt
No.25 Thunder
No.27 Return
No.32 Double Team
No.34 Shock Wave
No.35 Flamethrower
No.38 Fire Blast
No.42 Facade
No.44 Rest
HM Move
None


Unevolved
Base Form
Touhoudex Chibi Koishi
Chibi Koishi
Normal
Level 26
First Evolution
Touhoudex Koishi
Koishi
Normal
Level 46
Second Evolution
Touhoudex EX Koishi
EX Koishi
Normal

Strategy

Sweeper

  • Magical Leaf
  • Fire Blast
  • Ice Beam
  • Thunderbolt

[Item: Leftovers/Salac Berry/Petaya Berry] [EVs: 252 Sp.Attack / 252 Speed / 4 Sp.Def] [Nature: Timid (+Speed -Attack)]

Koishi's biggest problem is that low speed (for a sweeper), and it is coupled with a terrible special defense (although she can take physical hits reasonably well). She is thus best used with Light Screen support, or with Baton Passed Calm Minds, Mana Charges, or Agilities (No Touhoumon with Amnesia can pass it on, unfortunately).

Magical Leaf is there to hit Suwako with 240 base power, as Suwako resists Fire Blast and Ice Beam, is immune to Thunderbolt, and shrugs off Signal Beam (which is Special if you are using a patch with DP mechanics) with her 110 base special defense and decent HP. It also hits some ground types in harder than the other three moves would, and even if it happens to be as strong as Fire Blast when 2x effective, it has valuable consistency over the said alternative. Remember that Koishi does not get any form of STAB on all her best attacks, so that monstrous special attack would actually play out to be weaker than you think.

As mentioned before, Signal Beam is an option for those who play with DP mechanics, as it allows Koishi to do higher damage to some Darks and Psychics, but it makes it impossible to beat Suwako without being KO'd by Surf first. Flamethrower is a more consistent alternative to Fire Blast, although it is less powerful and you may have difficulties OHKOing some of the bulkier touhoumon, such as Kanako. Do not bother with Super-ego, it is just Disable, and Koishi has no business disabling enemy moves when she should be ripping things apart with special assaults.

Timid is suggested over Modest due to the difficulty of setting up a Speed pass. (The only touhoumon capable of passing Agility, or even Tailwind is Lyrica, who is extremely fragile).

You can also opt to use Blizzard and Thunder, but they have a very high chance of missing as The Computer Is A Cheating Bastard... though with save states, you can cheat and spam them until they hit.

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