EX Kaguya
Touhoudex EX Kaguya
Types Grass/Psychic
Species Hourai Touhoumon
Touhou Dex #196
Location {{{location}}}
Ability Hourai
Egg Group Humanshape
Effort yield 3 HP
Touhoudex Entry

えいえんの じかんを すごす つきのひめ。むげんの かこよりも いまを たいせつにしている。


A moon princess slowly whittling eternity away. Values her current days over her past lifestyle.

Base Stats
HP Atk Def SpA SpD Spd Total
210 60 35 80 90 65 540
Effort Yield
HP Atk Def SpA SpD Spd
3 0 0 0 0 0
Level-Up Moves
Level Move
1 Pound
7 Defense Curl
11 Leech Seed
15 Confusion
19 Magical Leaf
23 Safeguard
27 Recover
31 Isolation
40 Leaf Blade
49 Psychic
58 Magic Coat
67 IN End

Egg Moves

Flame Wheel
Mud Bomb
Future Sight
Psych Up
TM/HM Compatibility
TM Move
No.4 Mana Charge
No.6 Toxic
No.7 Hail
No.10 Bride Study
No.16 Light Screen
No.17 Protect
No.19 Giga Drain
No.20 Safeguard
No.27 Return
No.29 Psychic
No.30 Shadow Ball
No.32 Double Team
No.33 Reflect
No.42 Facade
No.44 Rest
No.45 Morning Sun
No.49 Snatch
HM Move
No.5 Flash

Base Form
Touhoudex Chibi Kaguya
Chibi Kaguya
Grass Psychic
Level 32
First Evolution
Touhoudex Kaguya
Grass Psychic
Moon stone
Second Evolution
Touhoudex EX Kaguya
EX Kaguya
Grass Psychic



  • Recover
  • Leaf Blade/Morning Sun (DP mechanics)
  • Psychic
  • Mana Charge

[Item: Leftovers] [EVs: 4 HP/ 252 Def / 252 Sp.Def] [Nature: Calm (+Sp.Def -Atk)]

This set is absolutely deadly if you get the chance to get a few Mana Charges in. With such a bloated special defense, Kaguya can switch in against Suwako, Kanako, Shikieiki, Sanae... the list goes on and on. She can even take unSTABed super effective Ice Beams, Blizzards, Fire Blasts etc, and even STABed ones from weaker special attackers easily, and they won't even 2HKO her. The insanity rises to a new level if you get support from other team members in the form of Light Screen or Reflect, or baton-passed Calm Minds. Mana Charge up about 2 times, 3 if you can, slipping Recovers in while necessary, then attempt a "sweep" with Leaf Blade and Psychic.

However, here's where the problem lies. Leaf Blade and Psychic is terrible coverage, losing to many dangerous types like Dark/Flying or Grass/Dark. If you're playing with DP mechanics, Kaguya can add Mud Bomb and Shadow Ball to her repertoire, but they are pathetic unSTABed and don't help with the coverage problem. While Kaguya can wall super-effective dark special moves well, she will ultimaty lose unless the opposition does not carry some form of recovery.

It's worth noting that Kaguya's physical defenses aren't that bad. With 252 defence EVs, she can take a good physical beating. She also has two extremely helpful resistances in the form of Ground and Fighting. However, having said that, she has a glaring 4x weakness in the form of Bug. Kaguya must exit immediately upon the entry of Wriggle or Yamame. There are also quite a few touhoumon who can learn SonicBoom (70 base power Bug) by TM, but you will rarely see it ingame.

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