Fandom

Touhou Wiki

Touhou Soccer Moushuuden: Marisa

7,297pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.



Description

FW for the Kirisame Love-Colored Magics.
Good at shooting and tackling.

Cost: 25600

Base Statistics

Power Technique Reactions High Balls Low Balls Dribble Speed Dribble Cost Recovery
15 11 12 15 15 18 30 12

Skills Statistics

Dribble Pass Shoot Tackle Intercept Block Trap Clear Fake Challenge Guts
Lv1 19 20 27 25 15 15 22 15 16 27 672
Lv32 59 57 70 68 49 49 59 49 53 70 858
Lv99 175 157 203 201 132 132 159 132 152 203 1260

Border of Death

  • Easiest/Quickest way to activate:
    • Score with Master Spark
    • Knock away opponents
  • Effects
    • Master Spark becomes Final Spark
    • Recovery +20 (Total +40)

Special Techniques

Name Guts Type Strength Power Critical (%) Knock Away (%) Decay/Distance Notes
Master Seal 120 Low Ball Shot 35 0 0 66 10 Reimu
Master Blade 320 Air Shot 100 65 50 90 15 Main Scenario 17
Alice, Patchouli
Travel: Lv. 15
Master Spark 320 Ground Shot 45 45 0 66 15 -
Blazing Star 160 High Ball Shot 20 20 0 33 15 -
Final Spark 320 Ground Shot 95 95 0 90 0 Border of Death only
Forceful Danmaku Dodging 50 Special Dribble 20 - 0 100 - -
Magic Missile 40 Special Pass 20 30 50 0 - Can be used anywhere
Stardust Reverie 100 Special Tackle 30 - 25 - - -
Touhou Combination 80 Special One-Two 30 0 25 0 80 Reimu
Magic Napalm 80 Special Challenge 45 30 25 - - -

Comments

  • As her description says, she excels in tackling and shooting, though her dribbling and challenging aren't bad either. Her defense otherwise is poor, though.
  • Despite her seeming to be a great forward, Master Spark is actually not as good a shot as one might expect, and she's not very good in the air. There's a lot of high-powered forwards in the game to which Marisa doesn't really match up, at least until/unless you get Alice and Patchouli to join. She's still one of the higher-tier forwards, though.
  • She also makes a pretty good midfielder, as her special passes, tackles and dribbles are all decent. It might be worth putting her in midfield until you get her fellow magicians to join.
  • Despite Master Blade's 960 total guts consumption, it's still not as strong as Reimu's Fantasy Heaven, which only consumes 400 of her own guts. With Marisa's plethora of other moves using up her guts as well, it is generally recommended to use Master Spark as your main goal-getter and save Master Blade for the SGGKs.
  • Most of her shots have high decay, so make sure to get as close as possible for the best chance of success.
  • If you want to use her, consider getting Reimu as well, as their one-two is the best in the game in success rate and distance.
  • If you can get her Border of Death (which isn't very hard at all), Final Spark is pretty much a certain goal from wherever you fire it.



Also on Fandom

Random Wiki