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- Return to Shoot the Bullet: Spell Card Strategy
Spell Card 46
Level 7 — 1
|Comment:||A three part attack, blue, green and pink. The first three photos are pretty self explanatory, save that between photos you'll want to run as far away from Sakuya as you can, to the opposite diagonal of the screen, giving you maximum room to dodge the kunai. Failure to to this may result in being trapped. |
The green section is the most problematic of the three. Stay in the center of the screen and dodge through the blue knives as close to Sakuya as you can stand to be, then take your photos immediately after she releases a NEW set of green hexagrams, removing them and giving you a full wave's worth of time to recharge your camera.
Spell Card 47
Devil Sign "World in Nightmare"
Level 7 — 2
|Comment:||This card looks simple at first, but there's some subtlety to it. |
Remilia disappears at the start of the spell, and you need to wait for her to return (21 ENDLESS seconds of doom) before shooting.
Spell Card 48
Time Sign "Tunnel Effect"
Level 7 — 3
|Comment:||A basic streaming card that requires you to jump across the knife lines horizontally to avoid the red bullets. Move neither too slowly nor too quickly; the time stops throwing off your rhythm are the biggest threat here. Watch the blue knives, and move through them in the space after a fast knife passes over a slow one.|
Spell Card 49
Scarlet Sign "Bloody Magic Square"
Level 7 — 4
|Comment:||The knives move in curved lines; act accordingly. |
The easiest way to defeat this spell is to shoot and clear the knives every other time Remilia launches them. In other words, clear the knives on her first, third, fifth, seventh, ninth and eleventh launches, and then take your final shot whenever you can.
Spell Card 50
Void "Inflation Square"
Level 7 — 5
|Comment:||The task here should be obvious - the hard parts are getting both Sakuya and the red circle in your photos, and dodging the blue knives using only your slowest movement speed. Both can be solved by rapidly positioning yourself to the center as the card starts, then towards a side wall after your first photo. Being near a wall will reduce the number and directions of blue knives you need to read. You have a short time after each photo to dodge without charging, but since the charge speed is accelerative, if you have to break midcharge you'll die.|
Spell Card 51
Scarlet Bat "Vampirish Night"
Level 7 — 6
|Comment:||Move slowly and stay roughly near Remilia. The bats linger a very long time if they aren't removed, so your goal is to keep them rounded up and use your photos to remove as many as possible while also hitting Remi. If you move around too much and spread the bats out, you will die.|
Spell Card 52
Silver Sign "Perfect Maid"
Level 7 — 7
|Comment:||Take pictures only when Sakuya is moving or else she will stop time and move away. It's possible to catch her after she dodges by moving the viewfinder, but not recommended.|
Spell Card 53
God Devil "Remilia Stoker"
Level 7 — 8
|Comment:||With crackerjack timing it's possible to stay near Remi, constantly charging, and shoot away each set of laser bursts as they appear. Players without crackerjack timing must stay low and patiently wait for holes in the kunai patterns to fly up and shoot Remi.|
- Return to Shoot the Bullet: Spell Cards