Project Nite Festival: Spell Cards
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Every spell card in the flash game Project Nite Festival is listed on this page, accompanied by a screenshot of the spell card, its behavior, and an optional strategy for capturing/surviving it.
Spell Card 1
Spell Card 2
Spell Card 3
| No. 3: | Unknown | |
|---|---|---|
| Owner: | Now Learning 1 — Easy | |
| Comment: | Two trajectories. A pinwheel made of nine streams of small danmaku that swap directions repeatedly. Rings of small danmaku that spawn when the pinwheel rotates counter-clockwise. Many blind spots. "Alice" is standing on one. |
Spell Card 4
| No. 4: | Unknown | |
|---|---|---|
| Owner: | Now Learning 1 — Normal | |
| Comment: | Three trajectories. A pinwheel made of nine streams of small danmaku that swap directions repeatedly. Rings of small danmaku that spawn when the pinwheel rotates clockwise. Rings of small danmaku that spawn when the pinwheel rotates counter-clockwise. Some blind spots. "Alice" is standing on one. |
Spell Card 5
| No. 5: | Unknown | |
|---|---|---|
| Owner: | Now Learning 1 — Hard | |
| Comment: | Three trajectories. A pinwheel made of nine streams of small danmaku that swap directions repeatedly. Rings of small danmaku that spawn when the pinwheel rotates clockwise. Rings of small danmaku that spawn when the pinwheel rotates counter-clockwise. Some blind spots. "Alice" is standing on one. |
Spell Card 6
| No. 6: | Unknown | |
|---|---|---|
| Owner: | Now Learning 1 — Lunatic | |
| Comment: | Three trajectories. A pinwheel made of nine streams of small danmaku that swap directions repeatedly. Rings of small danmaku that spawn when the pinwheel rotates clockwise. Rings of small danmaku that spawn when the pinwheel rotates counter-clockwise. Few blind spots. "Alice" is standing on one. |
Spell Card 7
| No. 7: | Unknown | |
|---|---|---|
| Owner: | Now Learning 1 — Easy | |
| Comment: | Two trajectories. A slow, incomplete ring of 60 needle bullets with many gaps. A fast stream of 120 homing needle bullets. |
Spell Card 8
8 | No. 8: | Unknown |
|---|---|---|
| Owner: | Now Learning 1 — Normal | |
| Comment: | Three trajectories. A slow, incomplete ring of 80 needle bullets with many gaps. A fast stream of 120 homing needle bullets. Two large danmaku. |
Spell Card 9
| No. 9: | Unknown | |
|---|---|---|
| Owner: | Now Learning 1 — Hard | |
| Comment: | Three trajectories. A slow, complete ring of 120 needle bullets with many gaps. A fast stream of 120 homing needle bullets. Two large danmaku. |
Spell Card 10
Spell Card 11
| No. 11: | Unknown | |
|---|---|---|
| Owner: | Now Learning 1 — Normal | |
| Comment: | Last Spell. One trajectory. Fast needle bullets. One blind spot. "Alice" is standing on it. |
Spell Card 12
| No. 12: | Unknown | |
|---|---|---|
| Owner: | Now Learning 1 — Hard | |
| Comment: | Last Spell. One trajectory. Very fast needle bullets. One blind spot. "Alice" is standing on it. |
Spell Card 13
| No. 13: | Unknown | |
|---|---|---|
| Owner: | Now Learning 1 — Lunatic | |
| Comment: | Last Spell. One trajectory. Extremely fast needle bullets. One blind spot. "Alice" is standing on it. |
Spell Card 14
Spell Card 15
| No. 15: | Unknown | |
|---|---|---|
| Owner: | Hatarakiari 2 — Easy | |
| Comment: | Two trajectories. Frequent waves of 7 homing small danmaku. For every three waves of danmaku, one clump of 6 homing small danmaku. One blind spot. "Alice" is standing on it. |
Spell Card 16
| No. 16: | Unknown | |
|---|---|---|
| Owner: | Hatarakiari 2 — Normal | |
| Comment: | Two trajectories. Frequent waves of 9 homing small danmaku. For every three waves of danmaku, one clump of 10 homing small danmaku. One blind spot. "Alice" is standing on it. |
Spell Card 17
| No. 17: | Unknown | |
|---|---|---|
| Owner: | Hatarakiari 2 — Hard | |
| Comment: | Two trajectories. Frequent waves of 11 homing small danmaku. For every three waves of danmaku, one clump of 15 homing small danmaku. One blind spot. "Alice" is standing on it. |
Spell Card 18
| No. 18: | Unknown | |
|---|---|---|
| Owner: | Hatarakiari 2 — Lunatic | |
| Comment: | Two trajectories. Frequent waves of 13 homing small danmaku. For every three waves of danmaku, one clump of 21 homing small danmaku. One blind spot. "Alice" is standing on it. |
Spell Card 19
Spell Card 20
Spell Card 21
Spell Card 22
Spell Card 23
Spell Card 24
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Spell Card 25
Spell Card 26
Spell Card 27
Spell Card 28
Spell Card 29
Spell Card 30
| File:PNF030.PNG | No. 30: | Unknown |
|---|---|---|
| Owner: | Hatarakiari N/A — Last Word | |
| Comment: |
Spell Card 81
| No. 81: | Unknown | |
|---|---|---|
| Owner: | Matatabi Asobi 4B — Lunatic | |
| Comment: | Four trajectories. 12 homing arrow bullets. Two large danmaku. Two lasers moving horizontally. Two waves of 20 arrow bullets. Many blind spots. "Alice" is standing on one. |
Spell Card 157
| File:PNF157.PNG | No. 157: | 5IVESTAR |
|---|---|---|
| Owner: | Tekitou de Ikou 6B — N/A | |
| Comment: | One trajectory. Many streams of normal bullets. Many blind spots. "Alice" is standing on one. |
Spell Card 180
| File:PNF180.PNG | No. 180: | Unknown |
|---|---|---|
| Owner: | Clairvoyance N/A — Last Word | |
| Comment: |
Spell Card 181
| File:PNF181.PNG | No. 181: | Unknown |
|---|---|---|
| Owner: | Matatabi Asobi N/A — Last Word | |
| Comment: |
Spell Card 182
| No. 182: | Sixteen Nights | |
|---|---|---|
| Owner: | Tetla Pot N/A — Last Word | |
| Comment: | Three trajectories. A field of twenty small danmaku and one large danmaku. Two waves of ten small danmaku. Three streams of fourteen small danmaku. FOEs will sporadically spawn from the top of the screen. "Alice" is the recommended character for this spell card because her laser pierces through "Youmu" to hit faraway FOEs, she is relatively fast when focused, and she has a large point of collection. |
Spell Card 183
| File:PNF183.PNG | No. 183: | '07 |
|---|---|---|
| Owner: | Nitehinarumono Hinanjo N/A — Last Word | |
| Comment: | Eleven trajectories. Five streams of paw prints. Stationary fire cannons that launch forward after 3 seconds. Fast laser bullets. Spreads of two normal bullets that spawn 15 seconds into the spell card. Spreads of two arrow bullets that spawn 15 seconds into the spell card. Spreads of three normal bullets that spawn 20 seconds into the spell card. Spreads of three arrow bullets that spawn 20 seconds into the spell card. Spreads of four normal bullets that spawn 33 seconds into the spell card. Spreads of four arrow bullets that spawn 33 seconds into the spell card. Spreads of five normal bullets that spawn 45 seconds into the spell card. Spreads of five arrow bullets that spawn 45 seconds into the spell card. "Yukari" is the recommended character for this spell card because her familiar's bullets will consistently hit "Remilia" for constant score increases, her small hitbox is hard to nail, and her slow speed increases precision. |
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