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Phantasmagoria of Dim.Dream

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東方夢時空

☪ Phantasmagoria of Dim. Dream

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Developer ZUN
Publisher Amusement Makers
Released Trial: Unknown

Full: December 29, 1997

Genre VS type Shooting Game
Gameplay Single-Player Story Mode, 2-Player Vs Mode
Platforms NEC PC-9800 / EPSON PC-486/586
Requirements Intel 486 66MHz, 2MB hard disk, EGC, PC-9801-86 (FM SOUND BOARD), 500k RAM


東方夢時空 ~ Phantasmagoria of Dim. Dream (romanized: Touhou Yumejikuu, meaning Oriental Dream Dimensions) is the third game in the Touhou series, released for the Japanese PC-98 in 1997. It is a unique game wherein two players indirectly combat one another by charging and releasing Spell Cards. This style of gameplay has been re-implemented in the ninth Touhou series game, Phantasmagoria of Flower View.

Much to her surprise, Reimu Hakurei discovers that some mysterious ruins have suddenly appeared just outside of the Hakurei Shrine. She joins in a violent competition with the other people who want to explore them—it is said that the one who reaches the heart of the ruins first will win a fantastic prize!

Gameplay

Main article: Phantasmagoria of Dim.Dream: Gameplay (includes a more detailed description of the game and information on scoring)

Phantasmagoria of Dim. Dream is considered to be a competitive vertical danmaku shooting game, in which two characters engage in moderate danmaku gameplay within individual and separate play areas (aka. split-screen). Upon meeting certain conditions, players are able to unleash a variety of character-specific Spell Attacks upon their opponents in an attempt to whittle down their remaining health points, in a manner not unlike a VS. puzzle game such as Puyo Puyo.

In Story Mode, the player will face 9 increasingly intelligent AI opponents, each more capable than the last. Phantasmagoria of Dim. Dream also features a Match Play Mode in which the player may face off against individual AI opponents or compete against other human players, as well as observe AI vs. AI matches.

Story

Main article: Phantasmagoria of Dim.Dream: Translation (includes the translated script and the manual)

While enjoying a quiet morning walk, the local shrine maiden Reimu Hakurei stumbles across some curious ruins a short distance from the Hakurei Shrine's gateway. Spotting Mima and Marisa Kirisame among the crowd gathered, Reimu inquires about the ruins' sudden appearance and is given a flier indicating that the Grand Opening is to occur shortly and that those who enter will be rewarded. Unable to locate any sort of entrance into the ruins, the group instead discovers a notice posted nearby which warns that the ruins can only support one visitor. Thus those wishing to enter the ruins decide to stage an impromptu competition: the one who defeats all others will be allowed to enter the ruins and receive the mystery prize.

The contest winner, having successfully trounced all seven rounds of competition, triumphantly enters the ruins only to be confronted by Chiyuri Kitashirakawa, who levels a strange weapon at the winner and demands that she follow her deeper into the ruins. Yumemi Okazaki appears and accosts Chiyuri for her brusque treatment of their visitor before explaining that the ruins are actually a "probability space hypervessel." Yumemi has come to this world to study the amazing magical powers of its inhabitants and, after denying any knowledge of the promised reward, orders Chiyuri to battle the winner so that she may observe and record data.

Afterward, Yumemi rages that Chiyuri was defeated before she was able to gather enough data and strikes a deal with the protagonist: should the winner be able to defeat her as well, Yumemi will grant her one wish; however if Yumemi wins, the visitor must return with her to their world for further study. Once beaten, Yumemi holds true to her promise and the victor is rewarded well for her efforts.

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