The music for opening and title scene.
Like other Touhou, it starts off gentle, and doesn't really pick up.
I tried to enhance the value of existence with this opening theme I didn't plan to compose at first but managed to do at last.
I hope you hear it at least one time.
The key feeling of this song is "This is what the Touhou world is like".
Reimu's night-time theme. As the title says, it's an arranged version of "Maiden's Capriccio".
It's used in the shrine, so I've arranged in the fake Japanese taste. Maybe.
I'd already finished with this song before summer came, so when I listened to the "Maiden's Capriccio" from Imperishable Night, I wondered if maybe I messed up the parts I changed.
Anyway, if I made it the same, my work would be just a poor copy, so I think it's okay this way.
Marisa's theme in the night.
I also call it ... "The song where I eventually lost the original idea through continual remaking: Part 1".
I meant to have this played by people, but I never thought about that while writing it, so parts of it ended up being pretty hard to play.
Well, that meant it was a pain for me to edit later, too.
Anyway, it's unsightly to write about production difficulties. But I did it anyway.
Sakuya's night theme.
It feels like all the hard edges of the original were taken out; maybe it's too soft. It also has too many fabricated parts.
I also wanted to play the guitar by myself if I could, but I ended up not being able to.
I'd like to do another secret arrangement if I can.
Based on the stage 3 theme from Perfect Cherry Blossom.
The forest where Alice lives is dark both day and night.
Alice has many kinds of dolls, so I wanted the song's atmosphere to change a lot, but it stayed pretty constant.
Alice's night-time stage theme.
This song has a five-beat rhythm and weird sounds stuck into it, so it ought to fit the character's performance pretty well.
But because I tried to throw in so many unusual elements, eventually I noticed the parts that made the original song great were gone. Hmm.
This has nothing to do with the music, but I don't think the 2P color is quite right.
Patchouli's night-time stage theme.
This is for the night-time stage, but it's actually brighter than the daytime stage because of all the lights, so I made it louder.
As a result, it turned into the Exciting, Ever-Moving Great Library.
The latter half retains elements of the original, though even I cannot recognize very much.
Theme of Youmu from Perfect Cherry Blossom.
The setting is a graveyard, so this song feels like there's nothing left to hold onto.
By the way, I prefer "meido" (maids) to meidou (the Netherworld). (Hee)
(Note: "maid" and "meido" (冥土) are pronounced the same.)
Youmu's theme in the night.
The melody of the original song comes through pretty easily this time.
The intro part isn't that great for fighting game music, but maybe it will work out if the music changes while the pre-battle conversation is still going on.
Based on Remilia's theme from Embodiment of Scarlet Devil.
I tried to use the second half of the original theme.
It may be too hard for humans to play the guitar part, but it's probably okay for youkai, right? (Like maybe those three sisters.)
Theme of the battle just before the feast in Story Mode.
However, the character this plays for depends on the character you control.
This song depicts the suspicion and anger of the heroine building up until it eventually explodes.
The song is all introduction except the final short main part.
This is the theme of Yukari.
I think the combination of ominous and nice parts suits Yukari's personality well.
And I wonder if I've finally written a song that doesn't mix Eastern and Western styles together, but expresses them separately.
I shouldn't combine East and West for Yukari. After all, if I don't keep them separate, then there's no boundary.
This is the theme of Suika.
There're plenty of fairy tales for children like Momotarou, Issunboushi, Kintarou, etc.
I wanted to make a song that would fit well with that sort of fun-loving, happy oni.
That sort of fearlessness is irresistable.
Anyway, there's a story that got left out of the ones I mentioned above; I wonder which it is?
While we consider this, why don't we go drinking with an oni tonight, too?
The music played at the ending scene.
I can't help being a little sad after all the festivals end.
During the summer and winter festivals [Comiket] I'm totally exhausted, and before I know it all three days have passed... (Time for the festival afterwards.)
The music for the credits.
I had a definite image for the opening (nevermind the results), so I basically did whatever I want with this song.
There aren't many limits on the nature of the credits music.
It's really great when the music matches with the words on the screen, but if it doesn't work because somebody forgot something it really sucks, it makes me want to cry.
By the way, I played the melodion part myself.
It sounds like music you'd hear playing where a bad person is.
But it's so short ...
Music for a scenario.
It's not for use during dialogue, so it doesn't last very long.
It's almost like sound effects.
Music for a scenario.
Eastern wind brings cool in summer.
The girls face this incident making a riot. The music expresses their anxiety whether they can solve the incident.
Even so, it doesn't sound like Touhou.
I thought it wouldn't be used, but it got slipped in some time, so I was surprised.
All the music for conversation was composed before I really understood the details of scenario, so several pieces may not fit the scenes well ... that's my excuse.
I wanted to make something mysterious.
I wonder if it feels that way to you.
It's pretty boring if you listen to this by itself, but I guess that's good for dialogue music.
I think it suits that purpose well.
This was also put in unexpectedly, so I changed some melodies and arrangements.
I wanted to make the second half really serious-sounding.
But it's long enough that a lot of people don't hear the second half.
I think it ended up relatively BGM-like.
I composed it with a feeling that the Touhou-like piano was faster like this.
I cannot say "Touhou-like" except the part of the piano.
This is the music that I wanted to compose the first part more carefully.
The conversation theme of fighting game should be excited but calmer than that of the coming battle part... I thought like that at first, though I thoroughly ignored.
It has no processes and is very simple.
By the way, the code name was "Iwao" (He is referencing Tohru Iwao, the creator of Megaman).
Theme for conversation that has a fake Japanese taste. I hope it excites you.
It has only main-like part so as to understand easily.
It seems to be used for the conversation of the final stage, but it's too bad it doesn't really connect well to the last boss music.